
Update 12 has been deployed and along with it brings a new look to the Community Park, a revamp to the Disco Ball Collectable, the introduction of an Item Limit Counter and bug fixes.
🌳 The Park Community Space Has a Fresh New Look!
With the release of Update 12, the Park has been completely revamped! Introducing a brand-new fountain, enhanced textures, and more.
Discover new activities - race your friends on the Racetrack, hide and seek among the large rocks scattered throughout the park, or gather other players for a a game of Human Tic-Tac-Toe. Take a stroll to explore what’s improved and see how many ducks you can spot along the way!

✏️ Item Counter
In Edit Mode, a counter in the top-right corner shows how many items you've placed in the room, keeping track of your progress toward the current 75-item limit.

🪩 Disco Ball Rework
The Collectable Disco Ball has received a visual upgrade, now featuring shimmering effects and a continuous rotation.

See below for the full list of changes in update 12:
- Added a display to see how many items are placed in a room during edit mode
- Community Park re-textured & restructured
- Fix for Teddy Slippers not showing correctly when walking
- Fix for players being able to select an undefined body type when editing their appearance
- Fix for players currency balance display not updating after creating an event
- Fix for users not being able to visit a player's pad from the community park
- Fixed an issue where players sometimes crashing when joining a room
- Fixed an issue where player would return to play mode before the room save had been complete, resulting in visual item duplication bugs
- Updated the textures and animation for the rare disco ball